Title:

Novel Methods for the Visualization and Analysis of Functional Maps in Cortex

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ISBN: 0471751391   ISBN: 0471751391   ISBN: 0471751391   ISBN: 0471751391 
 
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Program Functions 110 ces  (1,1),  then  the  linear  index  increases  by  one  from  top  to  bottom.  When  the  bottom  is reached, the next column is started at the top (1,2), and so on. Please also refer to the function vXy2CtrlPtIndex.m. vCu2U.m This  is  an  important  function.  It  calculates  the  displacement  fields  for  all  pixels  (u  and  v) based on the displacement fields for the control points (cu and cv). As mentioned in the de- scription  of  biline_weight,  a  matrix  that  stores  the  bilinear  weights  for  all  control  points  is used to accomplish this task. Since this calculation is done often, i.e., for every deformation, it should be done quickly. Therefore, if the matrix with bilinear weights is given to the function as an argument, it has not to be calculated. If it is not given, then the function tries to use a formerly calculated weights matrix. Before this can be done, it is ensured that the old weights matrix was created for the right sizes. If the sizes do not agree, the weights matrix has to be calculated,  which  may  take  some  time.  The  code  fragment  below  shows  how  the  full  dis- placement fields are calculated in principal. u = 0; v = 0; for j=1 : numCtrlPts u = u +  cu(j) * B(j); v = v +  cv(j) * B(j); end Principal calculation of u and v from cu and cv; B(j) is the image  with  the bilinear func- tion for control point number j At  the  beginning  of  this  programming  project,  the  pixel  displacement  fields  u  and  v  were calculated by using an iterative loop and a normal non-sparse matrix. Loops are very slow in MATLAB. Therefore, the problem was vectorized. For the calculation of u and v, the use of a sparse weight matrix, the vectorization, and the pre-allocation of memory lead to a speed im- provement by a factor of about 1/126. Since the calculation of the displacement fields for all
  
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